AI Insights · Timothy · July 2024
Top 5 First Person Games on iOS in Australia: Q2 2024 Performance
Explore the performance of the top 5 first person games on iOS in Australia during Q2 2024, including downloads, revenue, and active users.
In Q2 2024, the top-performing first person games on iOS in Australia showcased varied trends in downloads, revenue, and weekly active users. Data from Sensor Tower provides a detailed look at the performance metrics for the leading titles.
Call of Duty®: Warzone™ Mobile by Activision Publishing, Inc. saw fluctuating revenue, peaking at approximately $7.4K in the second week of April and gradually declining to around $1.5K by the end of June. Downloads started strong with 18.7K in the first week of April but tapered off to about 3K in the final week of June. Despite a drop in active users from 38.9K in early April to approximately 17K by the end of the quarter, it maintained a consistent user base.
Teacher Simulator from Kwalee Ltd experienced a peak in downloads of 8K in mid-April, followed by a gradual decline to around 2.7K by the end of June. Weekly active users saw a high of 22.3K in mid-April, decreasing to 16.4K by the end of the quarter.
Call of Duty®: Mobile, also by Activision Publishing, Inc., had notable revenue fluctuations, reaching a high of approximately $137K in the fourth week of April. Downloads remained relatively stable, ranging from 3.9K to 5.5K throughout the quarter. Active users showed minor variations, maintaining a range between 56.7K and 62.8K.
Fill The Fridge! by Rollic Games exhibited a peak in downloads at 6.8K in early April, followed by a decline to around 2K by mid-June before a slight recovery to 3.4K at the end of June. Weekly active users mirrored this trend, starting at 16.3K and decreasing to 7.8K before rising to 9.6K by the end of the quarter.
Lastly, Airport Security: Fly Safe from Kwalee Ltd showed steady download numbers, peaking at 4.7K in late April and stabilizing around 2.5K towards the end of June. Active users peaked at 10.1K in late April, gradually decreasing to around 7.1K by the end of the quarter.
For more comprehensive insights and trends on mobile app performance, visit Sensor Tower.